They are not very warlike - they would rather hit and run, than fight bravely. They look like junkmen to the Federation! Yes, maybe they are, but these junkmen did whatever they could to become a threat and make profit! Using bravery and skill, treachery and treason, they have managed to cripple and capture many armed merchant ships, freighters and cruisers, split them to parts and create entirely new types of warships, with entirely new properties and design! Yes, these brave junkmen deserve respect! The Pirates usually operate on the territory of a specific empire. I must say that the Pirates quickly earned my respect! Imagine the Federation, with all its inhabited, economically powerful planets compared to the Pirate cartels. Why? Because they don't have their own empire, roam "freely" the space and have very unusual ships. Although of "bad" alignment, always causing trouble, these brave warriors attracted lots or gamers' interest. My personal mailbox is: - Table of Contents: - The Pirates in brief - The Pirates' ships - Pirate Campaign Mission Walkthrough - Some tips and tricks - Final words - = Part One: The Pirates in brief = There was one thing that made SFC Volume 2 somewhat incomplete and this was the lack of a Pirate Cartels campaign. regarding this FAQ feel free to e-mail me. FOR ANY COMMENTS, additions, questions about the game etc. Plagiarize this FAQ in any imaginable way. Post it on your website without my permision. WHAT YOU CANNOT DO! - Sell this FAQ for money. What you can do with this guide: - Make a copy for pesonal use 2. Star Trek Starfleet Command Volume II - Orion Pirates - = Author: DG Dobrev = E-mail: = Date: unknown yet = Version: 1.0 = - COPYRIGHT NOTICE - 1.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |